Learn C++ programming with the Introduction to C++ course and lab. The lab provides a hands-on learning experience in a safe, online environment. This course and lab have the best C++ tutorials which will teach you everything related to C++ programming with its various learning resources. The C++ online course will help you gain skills in creating variables and constants; calling functions, creating basic classes and pointers; controlling program flow, and many more.

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Learning Objectives

Learn C++ programming with the Introduction to C++ course and lab. The lab provides a hands-on learning experience in a safe, online environment. This course and lab have the best C++ tutorials which will teach you everything related to C++ programming with its various learning resources. The C++ online course will help you gain skills in creating variables and constants; calling functions, creating basic classes and pointers; controlling program flow, and many more.

1
  • Introduction

  • Who Should Read This Course?
    Should I Learn C First?
    Why Should I Learn C++?
    What If I Don’t Want This Course?
    Conventions Used in This Course

2
  • Hour 1: Writing Your First Program

  • Using C++
    Compiling and Linking the Source Code
    Creating Your First Program
    Summary

3
  • Hour 2: Organizing the Parts of a Program

  • Reasons to Use C++
    The Parts of a Program
    Comments
    Functions
    Summary

4
  • Hour 3: Creating Variables and Constants

  • What Is a Variable?
    Defining a Variable
    Assigning Values to Variables
    Using Type Definitions
    Constants
    Auto-Typed Variables
    Summary

5
  • Hour 4: Using Expressions, Statements, and Operators

  • Statements
    Expressions
    Operators
    If-Else Conditional Statements
    Logical Operators
    Tricky Expression Values
    Summary

6
  • Hour 5: Calling Functions

  • What Is a Function?
    Declaring and Defining Functions
    Using Variables with Functions
    Function Parameters
    Returning Values from Functions
    Default Function Parameters
    Overloading Functions
    Auto-Typed Return Values
    Summary

7
  • Hour 6: Controlling the Flow of a Program

  • Looping
    while Loops
    do-while Loops
    for Loops
    switch Statements
    Summary

8
  • Hour 7: Storing Information in Arrays and Strings

  • What Is an Array?
    Writing Past the End of Arrays
    Initializing Arrays
    Multidimensional Arrays
    Character Arrays
    Copying Strings
    Reading Arrays with Foreach Loops
    Summary

9
  • Hour 8: Creating Basic Classes

  • What Is a Type?
    Creating New Types
    Classes and Members
    Accessing Class Members
    Private Versus Public Access
    Implementing Member Functions
    Creating and Deleting Objects
    Summary

10
  • Hour 9: Moving into Advanced Classes

  • const Member Functions
    Interface Versus Implementation
    Organizing Class Declarations and Function Definitions
    Inline Implementation
    Classes with Other Classes as Member Data
    Summary

11
  • Hour 10: Creating Pointers

  • Understanding Pointers and Their Usage
    The Stack and the Heap
    Null Pointer Constant
    Summary

12
  • Hour 11: Developing Advanced Pointers

  • Creating Objects on the Heap
    Deleting Objects
    Accessing Data Members Using Pointers
    Member Data on the Heap
    The this Pointer
    Stray or Dangling Pointers
    const Pointers
    const Pointers and const Member Functions
    Summary

13
  • Hour 12: Creating References

  • What is a Reference?
    Creating a Reference
    Using the Address of Operator on References
    What Can Be Referenced?
    Null Pointers and Null References
    Passing Function Arguments by Reference
    Understanding Function Headers and Prototypes
    Returning Multiple Values
    Summary

14
  • Hour 13: Developing Advanced References and Pointers

  • Passing by Reference for Efficiency
    Passing a const Pointer
    References as an Alternative to Pointers
    When to Use References and When to Use Pointers
    References to Objects Not in Scope
    Returning a Reference to an Object on the Heap
    Pointer, Pointer, Who Has the Pointer?
    Summary

15
  • Hour 14: Calling Advanced Functions

  • Overloaded Member Functions
    Using Default Values
    Initializing Objects
    The Copy Constructor
    Compile-Time Constant Expressions
    Summary

16
  • Hour 15: Using Operator Overloading

  • Operator Overloading
    Conversion Operators
    Summary

17
  • Hour 16: Extending Classes with Inheritance

  • What Is Inheritance?
    Private Versus Protected
    Constructors and Destructors
    Passing Arguments to Base Constructors
    Overriding Functions
    Summary

18
  • Hour 17: Using Polymorphism and Derived Classes

  • Polymorphism Implemented with Virtual Member Functions
    How Virtual Member Functions Work
    Summary

19
  • Hour 18: Making Use of Advanced Polymorphism

  • Problems with Single Inheritance
    Abstract Data Types
    Summary

20
  • Hour 19: Storing Information in Linked Lists

  • Linked Lists and Other Structures
    Linked List Case Study
    Linked Lists as Objects
    Summary

21
  • Hour 20: Using Special Classes, Functions, and Pointers

  • Static Member Data
    Static Member Functions
    Containment of Classes
    Friend Classes and Functions
    Summary

22
  • Hour 21: Using New Features of C++14

  • The Newest Version of C++
    Using auto in Function Return Types
    Improved Numeric Literals
    The constexpr Keyword
    Lambda Expressions
    Summary

23
  • Hour 22: Employing Object-Oriented Analysis and Design

  • The Development Cycle
    Simulating an Alarm System
    PostMaster: A Case Study
    Summary

24
  • Hour 23: Creating Templates

  • What Are Templates?
    Instances of the Template
    Template Definition
    Using Template Items
    Summary

25
  • Hour 24: Dealing with Exceptions and Error Handling

  • Bugs, Errors, Mistakes, and Code Rot
    Handling the Unexpected
    Exceptions
    Using try and catch Blocks
    Writing Professional-Quality Code
    Summary

26
  • Appendix A: Binary and Hexadecimal

  • Other Bases
    Around the Bases
    Hexadecimal

27
  • Appendix B: Using the MinGW C++ Compiler on Windows

  • Downloading MinGW-w64
    Setting the Path Environment Variable
    Testing Your Installation

Audience

Anyone looking to take the first steps into the C programming language.

Language

English

Prerequisites

There are no rerequisites for this course.

Length: 365.0 days ( hours)

Level:

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